Global Gaming Chair Market Size, Share, and COVID-19 Impact Analysis, By Type (PC Gaming Chairs, Hybrid Gaming Chairs, Platform Gaming Chairs), By Distribution Channel (Online Retail, Offline Retail, Specialty Stores, Home Centers), and By Region (North America, Europe, Asia-Pacific, Latin America, Middle East, and Africa), Analysis and Forecast 2023 - 2033.

Industry: Consumer Goods

RELEASE DATE Nov 2024
REPORT ID SI7522
PAGES 234
REPORT FORMAT PathSoft

Global Gaming Chair Market Insights Forecasts to 2033

  • The Global Gaming Chair Market Size was Valued at USD 1.30 Billion in 2023
  • The Market Size is Growing at a CAGR of 7.46% from 2023 to 2033
  • The Worldwide Gaming Chair Size is Expected to Reach USD 2.67 Billion by 2033
  • Asia-Pacific is expected to Grow the fastest during the forecast period.

Global Gaming Chair Market

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The Global Gaming Chair Market Size is Anticipated to Exceed USD 2.67 Billion by 2033, Growing at a CAGR of 7.46% from 2023 to 2033.

 

Market Overview:

A gaming chair is particularly designed for video gamers. These seats provide a head cushion and lumbar support to keep gamers comfortable while playing. Professional and avid gamers demand a gaming chair. These chairs come in a broad variety of sizes, colors, and designs. The gaming industry has grown due to technological advancements, the availability of high-speed internet, the introduction of efficient hardware, and the launching of new games. A gaming chair is an essential accessory for gamers. A traditional gaming chair improves performance and assists in keeping proper posture. The gaming chair has a head cushion and lumbar support to provide comfort to players. The increased popularity of computer games will drive the expansion of the gaming chair industry. The increased popularity of esports and online gaming has had a huge impact on the gaming chair market. These seats are intended to give comfort and ergonomic support for extended periods of games, attracting both casual and professional players.

 

Report Coverage:

This research report categorizes the market for the global gaming chair based on various segments and regions forecasts revenue growth and analyses trends in each submarket. The report analyses the key growth drivers, opportunities, and challenges influencing the global gaming chair market. Recent market developments and competitive strategies such as expansion, product launch, and development, partnership, merger, and acquisition have been included to draw the competitive landscape in the market. The report strategically identifies and profiles the key market players and analyses their core competencies in each sub-segment of the global gaming chair market.

 

Global Gaming Chair Market Report Coverage

Report CoverageDetails
Base Year:2023
Market Size in 2023:USD 1.30 Billion
Forecast Period:2023-2033
Forecast Period CAGR 2023-2033 :7.46%
2033 Value Projection:USD 2.67 Billion
Historical Data for:2021-2022
No. of Pages:234
Tables, Charts & Figures:118
Segments covered:By Type, By Distribution Channel, By Region
Companies covered:: Vertagear Inc, Karnox, Arozzi, GT OMEGA, NEEDforSEAT, Cooler Master Technology Inc., ThunderX3, NITRO CONCEPTS, CORSAIR, Brazen Gaming Chairs, Raidmax, Ace Casual Furniture, Herman Miller, Corsair TC100 RELAXED Gaming Chair, Dowinx gaming chair, and other key companies.
Pitfalls & Challenges:COVID-19 Empact, Challenge, Future, Growth, & Analysis

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Driving Factors:

Pop cultivation will attract a large number of people to the gaming experience, and the inflation of gaming console prices will influence personal purchases, resulting in interested people using the gaming center facilities to experience better gaming and entertainment facilities while paying hourly fees. The worldwide market for personal computing devices has been expanding, which consequently drives the gaming chair industry.

 

Restraining Factors:

The main disadvantage of the chair's design is the side bolster, which is often composed of metal and has just a modest amount of cushioning.

 

Market Segmentation:

The global gaming chair market share is classified into type and distribution channels.

  • The PC gaming chairs segment has the largest share of the market during the forecast period.

Based on the type, the global gaming chair market is categorized into PC gaming chairs, hybrid gaming chairs, and platform gaming chairs. Among these, the PC gaming chairs segment has the largest share of the market during the forecast period. PC gaming chairs are expected to account for a considerable part of the worldwide gaming chair market, due to the large number of PC gamers throughout the world. The increasing availability of new PC games, as well as the possibility of PC gaming chairs being utilized as conventional chairs, enables them to maintain a leading proportion of overall gaming chair sales. The expansion of the PC gaming community, as well as the increasing availability of superior PC technology capable of running professional gaming applications, will fuel future demand for PC gaming seats.

 

  • The offline retail segment has the highest share of the market over the forecast period.

Based on the distribution channel, the global gaming chair market is categorized into online retail, offline retail, specialty stores, and home centers. Among these, the offline retail segment has the highest share of the market over the forecast period. Offline distribution methods allow customers to have a feel for the chair and get a solid notion of all the factors they need to consider before making a purchase. Furthermore, the availability of improved retail infrastructure is expected to lead to increased gaming chair demand in this category throughout the projection period. Online distribution channels are expected to become the fastest-growing area in the years to come. Buy now, pay later and exclusive online offers are two significant trends that are expected to boost demand for gaming chairs through online shopping in the future.

 

Regional Segment Analysis of the Global Gaming Chair Market

  • North America (U.S., Canada, Mexico) 
  • Europe (Germany, France, U.K., Italy, Spain, Rest of Europe)
  • Asia-Pacific (China, Japan, India, Rest of APAC)
  • South America (Brazil and the Rest of South America) 
  • The Middle East and Africa (UAE, South Africa, Rest of MEA)

 

North America is projected to hold the largest share of the global gaming chair market over the forecast period.

 

North America

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North America has led the globe in hosting the most esports competitions, resulting in the formation of a significant gaming community in the area. This region's dominance in the worldwide gaming chair market is due to an increase in the number of gamers and their willingness to spend money on new gaming equipment. The United States and Canada have a strong internet infrastructure and gaming culture. The growing number of game streamers and esports competition participants is driving up sales of gaming seats in this region.

 

Asia-Pacific region is expected to fastest CAGR growth during the forecast period. Increasing disposable income and increased availability of various gaming chair types are also driving future worldwide market expansion. Innovations in gaming technology in this region are also expected to have a significant impact on the future demand for gaming chairs. Japan, China, Indonesia, Malaysia, India, and Singapore are expected to be the region's leading markets in the years to come.

 

Competitive Analysis:

The report offers the appropriate analysis of the key organizations/companies involved within the global gaming chair market along with a comparative evaluation primarily based on their product offering, business overviews, geographic presence, enterprise strategies, segment market share, and SWOT analysis. The report also provides an elaborative analysis focusing on the current news and developments of the companies, which includes product development, innovations, joint ventures, partnerships, mergers & acquisitions, strategic alliances, and others. This allows for the evaluation of the overall competition within the market.

 

List of Key Companies:

  • Vertagear Inc
  • Karnox
  • Arozzi
  • GT OMEGA
  • NEEDforSEAT
  • Cooler Master Technology Inc.
  • ThunderX3
  • NITRO CONCEPTS
  • CORSAIR
  • Brazen Gaming Chairs
  • Raidmax
  • Ace Casual Furniture
  • Herman Miller
  • Corsair TC100 RELAXED Gaming Chair
  • Dowinx gaming chair
  • Others

 

Key Market Developments:

  • In November 2024, TTRacing expanded its cooperation with the legendary One-Piece anime, releasing a gorgeous new range of gaming chairs to commemorate the series' 25th anniversary.
  • In September 2023, Herman Miller (MillerKnoll), a global furniture maker, and esports company G2 Esports announced a collaboration to create a custom-branded gaming chair. The new product is a Herman Miller Gaming Embody with bespoke G2 branding. A total of 250 branded chairs have been made and will be offered for purchase on the organization's website.

 

Key Target Audience

  • Market Players
  • Investors
  • End-users
  • Government Authorities 
  • Consulting And Research Firm
  • Venture capitalists
  • Value-Added Resellers (VARs) 

 

Market Segment

This study forecasts revenue at global, regional, and country levels from 2020 to 2033. Spherical Insights has segmented the global gaming chair market based on the below-mentioned segments: 

 

Global Gaming Chair Market, By Type

  • PC Gaming Chairs
  • Hybrid Gaming Chairs
  • Platform Gaming Chairs

 

Global Gaming Chair Market, By Distribution Channel

  • Online Retail
  • Offline Retail
  • Specialty Stores
  • Home Centers

 

Global Gaming Chair Market, By Regional

  • North America
    • US
    • Canada
    • Mexico
  • Europe
    • Germany
    • Uk
    • France
    • Italy
    • Spain
    • Russia
    • Rest of Europe
  • Asia Pacific
    • China
    • Japan
    • India
    • South Korea
    • Australia
    • Rest of Asia Pacific
  • South America
    • Brazil
    • Argentina
    • Rest of South America
  • Middle East & Africa
    • UAE
    • Saudi Arabia
    • Qatar
    • South Africa
    • Rest of the Middle East & Africa

Frequently Asked Questions (FAQ)

  • 1. What is the CAGR of the global gaming chair market over the forecast period?
    The global gaming chair market size is expected to grow from USD 1.30 Billion in 2023 to USD 2.67 Billion by 2033, at a CAGR of 7.46 % during the forecast period 2023-2033.
  • 2. Which region is expected to hold the highest share in the global gaming chair market?
    North America is projected to hold the largest share of the global gaming chair market over the forecast period.
  • 3. Who are the top key players in the gaming chair market?
    Vertagear Inc, Karnox, Arozzi, GT OMEGA, NEEDforSEAT, Cooler Master Technology Inc, ThunderX3, NITRO CONCEPTS, CORSAIR, Brazen Gaming Chairs, Raidmax, Ace Casual Furniture, Herman Miller, Corsair TC100 RELAXED Gaming Chair, Dowinx gaming chair, and Others.

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