Japan Gaming Peripherals Market Size, Share, and COVID-19 Impact Analysis, By Product (Keyboard, Headsets, Controller, Mice, and Others), By Device (PCs and Gaming Consoles), and Japan Gaming Peripherals Market Insights, Industry Trend, Forecasts to 2033.
Industry: Information & TechnologyJapan Gaming Peripherals Market Insights Forecasts to 2033
- The Japan Gaming Peripherals Market Size was valued at USD 238.23 Million in 2023.
- The Market is Growing at a CAGR of 7.06% from 2023 to 2033
- The Japan Gaming Peripherals Market Size is Expected to Reach USD 471.48 Million by 2033
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The Japan Gaming Peripherals Market is Anticipated to exceed USD 471.48 Million by 2033, growing at a CAGR of 7.06% from 2023 to 2033. The market is being enhanced by the increasing incorporation of games with cutting-edge technology including virtual and augmented reality.
Market Overview
Gaming peripherals are input and output equipment that connect to a computer to expand its capabilities when playing games. These are add-on devices designed specifically to make gaming on consoles, PCs, and smartphones more pleasant for players. These devices are not designed to perform ordinary tasks; rather, their primary function is to provide the user with the best possible gaming experience. The term "peripherals" refers to devices whose functionality is not an essential component of a personal computer. These are extra features added to the computer from the outside. In addition, computers are increasingly being used in all aspects of life, from business to gaming. The bulk of today's youth like gaming and e-sports tremendously. As a result, the increasing demand for gaming accessories has an impact on the gadget industry. Gaming peripherals are a blessing for people who want to make gaming a job. Gaming accessories allow gamers to play the game in far more comfort, which is driving up demand for gaming peripherals.
Report Coverage
This research report categorizes the market for the Japan gaming peripherals market based on various segments and regions and forecasts revenue growth and analyzes trends in each submarket. The report analyses the key growth drivers, opportunities, and challenges influencing the Japan gaming peripherals market. Recent market developments and competitive strategies such as expansion, product launch, and development, partnership, merger, and acquisition have been included to draw the competitive landscape in the market. The report strategically identifies and profiles the key market players and analyses their core competencies in each sub-segment of the Japan gaming peripherals market.
Japan Gaming Peripherals Market Report Coverage
Report Coverage | Details |
---|---|
Base Year: | 2023 |
Market Size in 2023: | USD 238.23 Million |
Forecast Period: | 2023 - 2033 |
Forecast Period CAGR 2023 - 2033 : | 7.06% |
2033 Value Projection: | USD 471.48 Million |
Historical Data for: | 2019-2022 |
No. of Pages: | 230 |
Tables, Charts & Figures: | 110 |
Segments covered: | By Product, By Device |
Companies covered:: | Logitech International S.A., Razer Inc., Corsair Components Inc., SteelSeries, Turtle Beach Corporation, HyperX, Mad Catz Global Limited, ROCCAT GmbH, Astro Gaming (Logitech International S.A.), Cooler Master Technology Inc., and Others |
Pitfalls & Challenges: | Covid 19 Impact Challanges, Future, Growth and Analysis |
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Driving Factors
One of the main drivers of the Japanese market's growth is the gaming industry's advancements along with the rise in professional gamers. Furthermore, the widespread availability of consoles with built-in Universal Serial Bus (USB) interfaces is driving market expansion. Aside from that, the emergence of PCs with new features including high-quality graphics, facial recognition, and gesture-based gaming has had a favorable impact on the country's gaming peripheral sales. The easy accessibility of high-speed internet and the increasing appeal of online multiplayer games have increased online gaming. Gamers are looking for gaming peripherals that allow them to have flawless online gaming experiences, which is boosting demand for high-quality gaming accessories.
Restraining Factors
Gaming peripherals can be costly, particularly for premium and advanced products. This may function as a barrier for price-sensitive consumers, restricting market growth potential. Gaming accessories are frequently created to work with specific gaming platforms or consoles. Compatibility issues can develop when gamers transfer platforms when new gaming consoles are introduced. This can have an impact on consumer purchasing decisions, limiting market expansion.
Market Segmentation
The Japan gaming peripherals market share is classified into product and device.
- The keyboard segment is expected to hold the largest market share through the forecast period.
The Japan gaming peripherals market is segmented by product into keyboard, headsets, controller, mice, and others. Among these, the keyboard segment is expected to hold the largest market share through the forecast period. Due to the keyboard's wide range of features and capabilities, which include anti-ghosting technology, RGB lighting that can be customized, mechanical switches that are specially constructed, and programmable macros that can be tailored to a gamer's needs.
- The PCs segment is expected to dominate the Japan gaming peripherals market during the forecast period.
Based on the device, the Japan gaming peripherals market is divided into PCs and gaming consoles. Among these, the PCs segment is expected to dominate the Japan gaming peripherals market during the forecast period. PCs with specialized graphics cards, high-end CPUs, and ample RAM provide higher gaming performance due to their extensive customization choices as compared to other gaming platforms.
Competitive Analysis:
The report offers the appropriate analysis of the key organizations/companies involved within the Japan gaming peripherals market along with a comparative evaluation primarily based on their product offering, business overviews, geographic presence, enterprise strategies, segment market share, and SWOT analysis. The report also provides an elaborative analysis focusing on the current news and developments of the companies, which includes product development, innovations, joint ventures, partnerships, mergers & acquisitions, strategic alliances, and others. This allows for the evaluation of the overall competition within the market.
List of Key Companies
- Logitech International S.A.
- Razer Inc.
- Corsair Components Inc.
- SteelSeries
- Turtle Beach Corporation
- HyperX
- Mad Catz Global Limited
- ROCCAT GmbH
- Astro Gaming (Logitech International S.A.)
- Cooler Master Technology Inc.
- Others
Key Target Audience
- Market Players
- Investors
- End-users
- Government Authorities
- Consulting And Research Firm
- Venture capitalists
- Value-Added Resellers (VARs)
Recent Developments
- In February 2024, Nintendo declared that more than 7 million Nintendo Switch OLED devices have been sold in Japan alone.
Market Segment
This study forecasts revenue at Japan, regional, and country levels from 2020 to 2033. Spherical Insights has segmented the Japan Gaming Peripherals Market based on the below-mentioned segments:
Japan Gaming Peripherals Market, By Product
- Keyboard
- Headsets
- Controller
- Mice
- Others
Japan Gaming Peripherals Market, By Device
- PCs
- Gaming Consoles
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